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Unreal Engine C++ API Reference > Editor > UnrealEd > FFindReferencedAssets
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/ReferencedAssetsUtils.h |
Include | #include "ReferencedAssetsUtils.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/ReferencedAssetsUtils.cpp |
FFindReferencedAssets&40;&41;
Remarks
Constructor. Builds the list of items to ignore