Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FFindReferencedAssets
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/ReferencedAssetsUtils.h |
| Include | #include "ReferencedAssetsUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/ReferencedAssetsUtils.cpp |
static void BuildAssetList
&40;
UObject &42; Object,
const TArray< UClass &42; > & IgnoreClasses,
const TArray< UPackage &42; > & IgnorePackages,
TSet< UObject &42; > & ReferencedAssets,
bool bIncludeDefaultRefs
&41;
Remarks
Returns a list of all assets referenced by the specified UObject.