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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FFindReferencedAssets
Description
Returns a list of assets referenced by the specified UObject. Returns a list of all assets referenced by the specified UObject.
| Name | BuildAssetList |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/ReferencedAssetsUtils.h |
| Include Path | #include "ReferencedAssetsUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/ReferencedAssetsUtils.cpp |
static void BuildAssetList
(
UObject * Object,
const TArray < UClass * > & IgnoreClasses,
const TArray < UPackage * > & IgnorePackages,
TSet< UObject * > & ReferencedAssets,
bool bIncludeDefaultRefs,
bool bOnlyDirectReferences
)
list of assets referenced by the specified UObject.
Parameters
| Name | Remarks |
|---|---|
| Object | the object used to build the references |
| IgnoreClasses | the list of classes to skip |
| IgnorePackages | the list of packages to skip |
| bIncludeDefaultRefs | specify true to include content referenced through defaults |
| bOnlyDirectReferences | specify true to only include direct references |