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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FFeedbackContextEditor
- FFeedbackContext::ProgressReported()
- FFeedbackContextEditor::ProgressReported()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/FeedbackContextEditor.h |
| Include | #include "FeedbackContextEditor.h" |
virtual void ProgressReported
(
const float TotalProgressInterp,
FText DisplayMessage
)
Remarks
Called when some progress has occurred