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Container for detailing collision automated test data.
| Name | FFbxTestPlanExpectedResult |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Tests/FbxAutomationCommon.h |
| Include Path | #include "Tests/FbxAutomationCommon.h" |
Syntax
USTRUCT ()
struct FFbxTestPlanExpectedResult
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FFbxTestPlanExpectedResult() |
Tests/FbxAutomationCommon.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ExpectedPresetsDataDouble | TArray< double > | Expected preset data: double | Tests/FbxAutomationCommon.h |
|
| ExpectedPresetsDataFloat | TArray< float > | Expected preset data: double | Tests/FbxAutomationCommon.h |
|
| ExpectedPresetsDataInteger | TArray< int32 > | Expected preset data: integer | Tests/FbxAutomationCommon.h |
|
| ExpectedPresetsDataString | TArray< FString > | Expected preset data: string | Tests/FbxAutomationCommon.h |
|
| ExpectedPresetsType | TEnumAsByte< enum EFBXExpectedResultPreset > | Expected preset type | Tests/FbxAutomationCommon.h |
|