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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FFbxImporter
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
| Include | #include "FbxImporter.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/SkeletalMeshEdit.cpp |
bool ValidateAnimStack
&40;
TArray< FbxNode &42; > & SortedLinks,
TArray< FbxNode &42; > & NodeArray,
FbxAnimStack &42; CurAnimStack,
int32 ResampleRate,
bool bImportMorph,
bool bSnapToClosestFrameBoundary,
FbxTimeSpan & AnimTimeSpan
&41;
Remarks
Validate Anim Stack - multiple check for validating animstack
Parameters
| Name | Description |
|---|---|
| SortedLinks | skeleton nodes which are sorted |
| NodeArray | node array of FBX meshes |
| CurAnimStack | Animation Data |
| ResampleRate | Resample Rate for data |
| AnimTimeSpan | AnimTimeSpan |