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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FFbxImporter
Description
Fill the FbxNodeInfo structure recursively to reflect the FbxNode hierarchy. The result will be an array sorted with the parent first
| Name | TraverseHierarchyNodeRecursively |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
| Include Path | #include "FbxImporter.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMainImport.cpp |
void TraverseHierarchyNodeRecursively
(
FbxSceneInfo & SceneInfo,
FbxNode * ParentNode,
FbxNodeInfo & ParentInfo
)
Parameters
| Name | Remarks |
|---|---|
| SceneInfo | The scene info to modify |
| Parent | The parent FbxNode |
| ParentInfo | The parent FbxNodeInfo |