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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FFbxImporter
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
| Include | #include "FbxImporter.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Fbx/FbxReimportDialogs.cpp |
static void ShowFbxSkeletonConflictWindow
(
USkeletalMesh * SkeletalMesh,
USkeleton * Skeleton,
ImportCompareHelper::FSkeletonCompareData & SkeletonCompareData
)
Remarks
This function show a dialog to let the user know what will be change in the skeleton if the fbx is imported