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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FFbxImporter
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
| Include | #include "FbxImporter.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSkeletalMeshImport.cpp |
void SetupAnimationDataFromMesh
(
USkeletalMesh * SkeletalMesh,
UObject * InParent,
TArray < FbxNode * > & NodeArray,
UFbxAnimSequenceImportData * ImportData,
const FString & Filename
)
Remarks
Import and set up animation related data from mesh