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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FFbxImporter
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
| Include | #include "FbxImporter.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSkeletalMeshImport.cpp |
void SetupAnimationDataFromMesh
&40;
USkeletalMesh &42; SkeletalMesh,
UObject &42; InParent,
TArray< FbxNode &42; > & NodeArray,
UFbxAnimSequenceImportData &42; ImportData,
const FString & Filename
&41;
Remarks
Import and set up animation related data from mesh