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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FFbxImporter
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
| Include | #include "FbxImporter.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMainImport.cpp |
FbxNode &42; RetrieveObjectFromName
&40;
const TCHAR &42; ObjectName,
FbxNode &42; Root
&41;
Remarks
Retrieve the object inside the FBX scene from the name FbxNode* Fbx object node
Parameters
| Name | Description |
|---|---|
| ObjectName | Fbx object name |
| Root | Root node, retrieve from it |