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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FFbxImporter
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
| Include | #include "FbxImporter.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSkeletalMeshImport.cpp |
void ImportFbxMorphTarget
&40;
TArray< FbxNode &42; > & SkelMeshNodeArray,
USkeletalMesh &42; BaseSkelMesh,
int32 LODIndex,
FSkeletalMeshImportData & BaseSkeletalMeshImportData
&41;
Remarks
Import Fbx Morph object for the Skeletal Mesh. In Fbx, morph object is a property of the Fbx Node.
Parameters
| Name | Description |
|---|---|
| SkelMeshNodeArray | Fbx Nodes that the base Skeletal Mesh construct from |
| BaseSkelMesh | base Skeletal Mesh |
| LODIndex | LOD index |