Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FFbxImporter
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
| Include | #include "FbxImporter.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/SkeletalMeshEdit.cpp |
static bool ImportCurve
(
const FbxAnimCurve * FbxCurve,
FRichCurve & RichCurve,
const FbxTimeSpan & AnimTimeSpan,
const bool bNegative,
const float ValueScale,
const bool bAutoSetTangents
)
Remarks
Import FbxCurve to Curve