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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FFbxImporter
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
| Include | #include "FbxImporter.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMaterialImport.cpp |
FString GetMaterialFullName
&40;
const FbxSurfaceMaterial & FbxMaterial
&41; const
Remarks
Make material Unreal asset name from the Fbx material Sanitized asset name
Parameters
| Name | Description |
|---|---|
| FbxMaterial | Material from the Fbx node |