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Unreal Engine C++ API Reference > Editor > UnrealEd > FFbxImporter
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
Include | #include "FbxImporter.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMaterialImport.cpp |
FString GetMaterialFullName
&40;
const FbxSurfaceMaterial & FbxMaterial
&41; const
Remarks
Make material Unreal asset name from the Fbx material Sanitized asset name
Parameters
Name | Description |
---|---|
FbxMaterial | Material from the Fbx node |