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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FFbxImporter
Description
Get mesh count (including static mesh and skeletal mesh, except collision models) and find collision models
Get mesh count (including static mesh and skeletal mesh, except collision models) and find collision models
| Name | GetFbxMeshCount |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
| Include Path | #include "FbxImporter.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMainImport.cpp |
int32 GetFbxMeshCount
(
FbxNode * Node,
bool bCountLODs,
int32 & OutNumLODGroups
)
int32 mesh count
Parameters
| Name | Remarks |
|---|---|
| Node | Root node to find meshes |
| bCountLODs | Whether or not to count meshes in LOD groups |
| Node | Root node to find meshes |