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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FFbxImporter
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
| Include | #include "FbxImporter.h" |
const TArray < TWeakObjectPtr < UObject > > & GetCreatedObjects() const
Remarks
Get the UObjects that have been created so far during the import process.