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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FFbxImporter
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
| Include | #include "FbxImporter.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMainImport.cpp |
void FindAllLODGroupNode
(
TArray < FbxNode * > & OutNodeInLod,
FbxNode * NodeLodGroup,
int32 LodIndex
)
Remarks
Find the all the node containing a mesh attribute for the specified LOD index.
Parameters
| Name | Description |
|---|---|
| OutNodeInLod | All the mesh node under the lod group |
| NodeLodGroup | The LOD group fbx node |
| LodIndex | The index of the LOD we search the mesh node |