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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FFbxImporter
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
| Include | #include "FbxImporter.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMainImport.cpp |
void FillFbxMeshAndLODGroupArray
(
FbxNode * Node,
TArray < FbxNode * > & outLODGroupArray,
TArray < FbxNode * > & outMeshArray
)
Remarks
Get all Fbx mesh objects not under a LOD group and all LOD group node
Parameters
| Name | Description |
|---|---|
| Node | Root node to find meshes |
| outLODGroupArray | return Fbx LOD group |
| outMeshArray | return Fbx meshes with no LOD group |