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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FFbxImporter
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
| Include | #include "FbxImporter.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMainImport.cpp |
void CheckSmoothingInfo
(
FbxMesh * FbxMesh
)
Remarks
Return UMaterial* Check if the meshes in FBX scene contain smoothing group info. It's enough to only check one of mesh in the scene because "Export smoothing group" option affects all meshes when export from DCC. To ensure only check one time, use flag bFirstMesh to record if this is the first mesh to check.
Parameters
| Name | Description |
|---|---|
| FbxMesh | Fbx mesh to import |