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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FFbxImporter
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
| Include | #include "FbxImporter.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMainImport.cpp |
void ApplyTransformSettingsToFbxNode
&40;
FbxNode &42; Node,
UFbxAssetImportData &42; AssetData
&41;
Remarks
Apply asset import settings for transform to an FBX node
Parameters
| Name | Description |
|---|---|
| Node | Node to apply transform settings too |
| AssetData | the asset data object to get transform data from |