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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FFbxImporter
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
Include | #include "FbxImporter.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Fbx/FbxStaticMeshImport.cpp |
void AddStaticMeshSourceModelGeneratedLOD
&40;
UStaticMesh &42; StaticMesh,
int32 LODIndex
&41;
Remarks
Add a GeneratedLOD to the staticmesh at the specified LOD index