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API > API/Editor > API/Editor/UnrealEd
| Name | FExtraPlaceAssetOptions |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Public/AssetSelection.h |
| Include Path | #include "AssetSelection.h" |
Syntax
struct FExtraPlaceAssetOptions
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bSelectOutput | bool | AssetSelection.h | ||
| FactoryToUse | TScriptInterface< IAssetFactoryInterface > | AssetSelection.h | ||
| Name | FName | AssetSelection.h | ||
| ObjectFlags | EObjectFlags | AssetSelection.h |