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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorViewportTabContent
- FViewportTabContent::SetViewportConfiguration()
- FEditorViewportTabContent::SetViewportConfiguration()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorViewportTabContent.h |
| Include | #include "EditorViewportTabContent.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EditorViewportTabContent.cpp |
virtual void SetViewportConfiguration
&40;
const FName & ConfigurationName
&41;
Remarks
Sets the current layout by changing the contained layout object
Parameters
| Name | Description |
|---|---|
| ConfigurationName | The name of the layout (for the names in namespace EditorViewportConfigurationNames) |