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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorViewportSelectability
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorViewportSelectability.h |
| Include | #include "EditorViewportSelectability.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EditorViewportSelectability.cpp |
static void UpdatePrimitiveVisuals
(
const bool bInSelectedLimited,
UPrimitiveComponent *const InPrimitive,
const TOptional < FColor > & InColor
)
Remarks
Updates a single primitive component's hovered state and visuals.