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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorViewportSelectability
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorViewportSelectability.h |
| Include | #include "EditorViewportSelectability.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EditorViewportSelectability.cpp |
static bool DoesActorIntersectBox
(
const AActor & InActor,
const FBox & InBox,
FEditorViewportClient *const InEditorViewportClient,
const bool bInUseStrictSelection
)