Navigation
Unreal Engine C++ API Reference > Editor > UnrealEd > FEditorViewportLayoutFourPanes
- FAssetEditorViewportPaneLayout::SaveLayoutString()
- FEditorViewportLayoutFourPanes::SaveLayoutString()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/EditorViewportLayoutFourPanes.h |
Include | #include "EditorViewportLayoutFourPanes.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/EditorViewportLayoutFourPanes.cpp |
virtual void SaveLayoutString
&40;
const FString & SpecificLayoutString
&41; const