Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorViewportClient
- FEditorViewportClient::SetViewMode()
- FAnimationViewportClient::SetViewMode()
- FRetargetPoseViewportClient::SetViewMode()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h |
| Include | #include "EditorViewportClient.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp |
virtual void SetViewMode
&40;
EViewModeIndex InViewModeIndex
&41;
Remarks
Sets how the viewport is displayed (lit, wireframe, etc) for the current viewport type
Parameters
| Name | Description |
|---|---|
| InViewModeIndex | View mode to set for the current viewport type |