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Unreal Engine C++ API Reference > Editor > UnrealEd > FEditorViewportClient > RemoveRealtimeOverride
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h |
Include | #include "EditorViewportClient.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp |
bool RemoveRealtimeOverride
&40;
FText SystemDisplayName,
bool bCheckMissingOverride
&41;
Remarks
Removes the most recent realtime override registered with the given system name. Whether any matching realtime override was found.
Parameters
Name | Description |
---|---|
Whether | to assert if no matching realtime override was found. |