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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorViewportClient
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h |
| Include | #include "EditorViewportClient.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp |
bool PopRealtimeOverride&40;&41;
Remarks
Removes the last added realtime override. WARNING: it's recommended to use RemoveRealtimeOverride to prevent removing an override that belongs to another systems than yours. Whether there was any realtime override to be popped.