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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorViewportClient
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h |
| Include | #include "EditorViewportClient.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp |
bool IsRayTracingDebugVisualizationModeSelected
&40;
FName InName
&41; const
Remarks
Checks if a ray tracing debug visualization mode is selected true if the supplied ray tracing debug visualization mode is checked
Parameters
| Name | Description |
|---|---|
| InName | The ID of the required ray tracing debug visualization mode |