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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorViewportClient
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h |
| Include | #include "EditorViewportClient.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp |
virtual bool Internal_InputAxis
&40;
FViewport &42; Viewport,
FInputDeviceId DeviceID,
FKey Key,
float Delta,
float DeltaTime,
int32 NumSamples,
bool bGamepad
&41;