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Unreal Engine C++ API Reference > Editor > UnrealEd > FEditorViewportClient
- FEditorViewportClient::InputWidgetDelta()
- FCustomizableObjectEditorViewportClient::InputWidgetDelta()
- FLevelEditorViewportClient::InputWidgetDelta()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h |
Include | #include "EditorViewportClient.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp |
virtual bool InputWidgetDelta
&40;
FViewport &42; InViewport,
EAxisList::Type CurrentAxis,
FVector & Drag,
FRotator & Rot,
FVector & Scale
&41;
Remarks
Called to give the viewport client a chance to handle widgets being moved
Parameters
Name | Description |
---|---|
InViewport | The viewport being rendered |
CurrentAxis | The current widget axis being moved |
Drag | The amount the widget was translated (the value depends on the coordinate system of the widget. See GetWidgetCoordSystem ) |
Rot | The amount the widget was rotated (the value depends on the coordinate system of the widget. See GetWidgetCoordSystem ) |
Scale | The amount the widget was scaled (the value depends on the coordinate system of the widget. See GetWidgetCoordSystem ) |