Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorViewportClient
- FEditorViewportClient::GetWidgetLocation()
- FAnimationViewportClient::GetWidgetLocation()
- FCustomizableObjectEditorViewportClient::GetWidgetLocation()
- FLevelEditorViewportClient::GetWidgetLocation()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h |
Include | #include "EditorViewportClient.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp |
virtual FVector GetWidgetLocation&40;&41; const
The world space location of the transform widget