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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorViewportClient
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h |
Include | #include "EditorViewportClient.h" |
Syntax
struct FRequiredCursorState
Remarks
Used to store the required cursor visibility states and override cursor appearance
Variables
Type | Name | Description | |
---|---|---|---|
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bool | bDontResetCursor | Should the software cursor position be reset to pre-drag |
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bool | bHardwareCursorVisible | Should the hardware cursor be visible |
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bool | bOverrideAppearance | Should we override the cursor appearance with the value in RequiredCursor |
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bool | bSoftwareCursorVisible | Should the software cursor be visible |
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EMouseCursor::Type | RequiredCursor | What the cursor should look like |