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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorViewportClient
Temporary realtime overrides and user messages that are not saved between editor sessions. If any value has been pushed into the container, this viewport determines realtime from the last item, otherwise it reads the real realtime value.
| Name | FRealtimeOverride |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h |
| Include Path | #include "EditorViewportClient.h" |
Syntax
struct FRealtimeOverride
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRealtimeOverride
(
bool bInIsRealtime, |
EditorViewportClient.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsRealtime | bool | EditorViewportClient.h | ||
| SystemDisplayName | FText | EditorViewportClient.h |