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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorViewportClient
DPI mode for scene rendering.
| Name | ESceneDPIMode |
| Type | enum |
| Header File | /Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h |
| Include Path | #include "EditorViewportClient.h" |
Syntax
enum ESceneDPIMode
{
EditorDefault,
EmulateLowDPI,
HighDPI,
}
Values
| Name | Remarks |
|---|---|
| EditorDefault | Uses r.Editor.Viewport.HighDPI. |
| EmulateLowDPI | Force emulating low DPI. |
| HighDPI | Force using high dpi. |