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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorViewportClient
- FViewportClient::CapturedMouseMove()
- FEditorViewportClient::CapturedMouseMove()
- FLevelEditorViewportClient::CapturedMouseMove()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h |
Include | #include "EditorViewportClient.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp |
virtual void CapturedMouseMove
&40;
FViewport &42; InViewport,
int32 InMouseX,
int32 InMouseY
&41;
Remarks
Called when the mouse is moved while a window input capture is in effect
Parameters
Name | Description |
---|---|
InViewport | Viewport that captured the mouse input |
InMouseX | New mouse cursor X coordinate |
InMouseY | New mouse cursor Y coordinate |