Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorViewportClient
Description
Overrides the realtime state of this viewport until RemoveViewportsRealtimeOverride is called. The state of this override is not preserved between editor sessions.
| Name | AddRealtimeOverride |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h |
| Include Path | #include "EditorViewportClient.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp |
void AddRealtimeOverride
(
bool bShouldBeRealtime,
FText SystemDisplayName
)
Parameters
| Name | Remarks |
|---|---|
| bShouldBeRealtime | If true, this viewport will be realtime, if false this viewport will not be realtime |
| SystemDisplayName | This display name of whatever system is overriding realtime. This name is displayed to users in the viewport options menu |