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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorUndoClient
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorUndoClient.h |
| Include | #include "EditorUndoClient.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EditorUndoClient.cpp |
virtual &126;FEditorUndoClient&40;&41;
Remarks
Always unregister for undo on destruction, just in case.