Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorUndoClient
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorUndoClient.h |
| Include | #include "EditorUndoClient.h" |
virtual bool MatchesContext
(
const FTransactionContext & InContext,
const TArray < TPair < UObject *, FTransactionObjectEvent > > & TransactionObjectContexts
) const
Remarks
Called to see if the context of the current undo/redo operation is a match for the client Default state matching old context-less undo is Context="" and PrimaryObject=NULL True if client wishes to handle the undo/redo operation for this context. False otherwise
Parameters
| Name | Description |
|---|---|
| InContext | The transaction context |
| TransactionObjectContexts | The transaction context of each object involved in this transaction |