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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorStaticComponentMaskParame-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Constructor | MaterialEditor/MaterialEditorInstanceConstant.h | ||
FEditorStaticComponentMaskParameterValue
(
const FStaticComponentMaskParameter& InParameter |
MaterialEditor/MaterialEditorInstanceConstant.h |
FEditorStaticComponentMaskParameterValue()
Description
Constructor
| Name | FEditorStaticComponentMaskParameterValue |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/MaterialEditorInstanceConstant.h |
| Include Path | #include "MaterialEditor/MaterialEditorInstanceConstant.h" |
FEditorStaticComponentMaskParameterValue()
FEditorStaticComponentMaskParameterValue(const FStaticComponentMaskParameter &)
| Name | FEditorStaticComponentMaskParameterValue |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/MaterialEditorInstanceConstant.h |
| Include Path | #include "MaterialEditor/MaterialEditorInstanceConstant.h" |
FEditorStaticComponentMaskParameterValue
(
const FStaticComponentMaskParameter & InParameter
)