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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorStateCollection
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TEnableIf< TIsDerivedFrom< TEditorStateType, UEditorState >::IsDerived, constTEditorStateType * >::Type GetState () |
EditorState/EditorStateCollection.h | ||
UEditorState * GetState
(
TSubclassOf< UEditorState > InStateType |
EditorState/EditorStateCollection.h |
GetState()
| Name | GetState |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/EditorState/EditorStateCollection.h |
| Include Path | #include "EditorState/EditorStateCollection.h" |
template<typename TEditorStateType>
TEnableIf < TIsDerivedFrom < TEditorStateType, UEditorState >::IsDerived, constTEditorStateType * >::Type GetState() const
GetState(TSubclassOf< UEditorState >)
| Name | GetState |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/EditorState/EditorStateCollection.h |
| Include Path | #include "EditorState/EditorStateCollection.h" |
UEditorState * GetState
(
TSubclassOf < UEditorState > InStateType
) const