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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorModeTools
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorModeManager.h |
| Include | #include "EditorModeManager.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EditorModeManager.cpp |
void SetToolkitHost
&40;
TSharedRef< IToolkitHost > Host
&41;
Remarks
Sets the host for toolkits created via modes from this mode manager (can only be called once)