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Unreal Engine C++ API Reference > Editor > UnrealEd > FEditorModeTools
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/EditorModeManager.h |
Include | #include "EditorModeManager.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/EditorModeManager.cpp |
bool MouseEnter
&40;
FEditorViewportClient &42; InViewportClient,
FViewport &42; Viewport,
int32 X,
int32 Y
&41;