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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorModeTools
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorModeManager.h |
| Include | #include "EditorModeManager.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EditorModeManager.cpp |
bool FrustumSelect
&40;
const FConvexVolume & InFrustum,
FEditorViewportClient &42; InViewportClient,
bool InSelect
&41;
Remarks
Notifies all active modes of frustum selection attempts