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Unreal Engine C++ API Reference > Editor > UnrealEd > FEditorModeTools
Inheritance Hierarchy
- TBaseMulticastDelegate_TwoParams< void, const FEditorModeID &, bool >
- FEditorModeTools::FEditorModeIDChangedEvent
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/EditorModeManager.h |
Include | #include "EditorModeManager.h" |
Syntax
class FEditorModeIDChangedEvent : public TBaseMulticastDelegate_TwoParams< void, const FEditorModeID &, bool >
Remarks
Multicast delegate for OnModeEntered and OnModeExited callbacks.
First parameter: The editor mode that was changed Second parameter: True if entering the mode, or false if exiting the mode