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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorModeTools
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorModeManager.h |
| Include | #include "EditorModeManager.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EditorModeManager.cpp |
void AddDefaultMode
(
const FEditorModeID DefaultModeID
)
Remarks
Adds a new default mode to this tool's list of default modes. You can have multiple default modes, but they all must be compatible with each other.
Parameters
| Name | Description |
|---|---|
| DefaultModeID | The mode ID for the new default mode |