Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorModeTools
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorModeManager.h |
| Include | #include "EditorModeManager.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EditorModeManager.cpp |
void ActivateDefaultMode&40;&41;
Remarks
Activates the default modes defined by this class. Note that there can be more than one default mode, and this call will activate them all in sequence.