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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorModeRegistry > API/Editor/UnrealEd/FEditorModeRegistry/RegisterMode
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/EditorModeRegistry.h |
Include | #include "EditorModeRegistry.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/EditorModeRegistry.cpp |
void RegisterMode
&40;
FEditorModeID ModeID,
TSharedRef< IEditorModeFactory > Factory
&41;
Remarks
Registers an editor mode. Typically called from a module's StartupModule() routine.
Parameters
Name | Description |
---|---|
ModeID | ID of the mode to register |